intro

UE5: Hotkeys

Navigation:

  • RMB + WASD - navigate the camera, pan up/down/left/right

  • F - frame on the selected object

  • LMB - rotate view

  • Alt + LMB - rotates view around the current view point

  • Alt + LMB after F - rotates about the object once its framed

  • Alt + RMB - dolly camera

  • RMB + WASD - Game style movement

  • LMB/RMB - Pan and rotate from current viewpoint

  • Scroll wheel - zoom in and out

  • CTRL + ` - toggles between world space and object/local space for transforms and rotation

Selection and Viewing:

  • CTRL + LMB Click - select multiple objects in the outliner

  • Q - selection key

  • Alt + LMB drag - duplicate selection and move

  • Double click on object in the Outliner - selects, frames on the object and locates it in the scene

  • Alt + G - Perspective view

  • Alt + H - Front view

  • Alt + K - Side view

  • Alt + J - Top view

  • CTRL + 0-9 - Book mark camera view. Press the corresponding number to jump to that view

Level Editing:

  • CTRL + Space - Opens the drawer

  • Shift + 1-8 - switch between editing modes, ie. Selection, Landscape

  • H - Hide selected

  • CTRL + H - Unhide all hidden objects

  • F11 - Immersive

  • G - Game view

  • CTRL + K - search in blue print

  • End, or fn + End - Snap to floor, depending on your keyboard

  • Alt + End - Snap pivot to floor

  • CTRL + End - Snap origin to grid

  • Shift + End - Snap bounds to floor

  • ESC - clear selection

  • ~ - Open command console

Viewport Shortcuts:

  • F - focus on selection

  • Alt + 2 - Wireframe view

  • Alt + 3 - Unlit view

  • Alt + 4 - Lit view

  • Grid size decrease - [

  • Grid size increase - ]

  • Rotation size decrease - Shift + [

  • Rotation size increase - Shift + ]

  • Show mouse cursor in play mode - Shift + F1

Modes

  • Shift + 1 - Select/Placement

  • Shift + 2 - Landscape painting mode

  • Shift + 3 - Foliage, paint foliage placement interactively using source assets

  • Shift + 4 - Mesh paint

  • Shift + 5 - Modelling toolset

  • Shift + 6 - Fracture

  • Shift + 7 - Brush editing, for editing box brushes, etc.

  • Shift + 8 - Animation toolset

UI

  • CTRL + Shift + W - opens the widget reflector, allowing you to globally change the application scale including icons and font