Alex Corll

Experienced Lighting Artist with a background in both live action and feature animation production. Well versed in the principles of photography and realistic lighting, including plate integration, physically based shading, and modern pathtracers.
In recent years I have focused on lighting for feature animation, including compositing and image finaling. I’m also turning my focus more toward realtime work, specifically in Unreal Engine, focusing on lighting, shading with Blueprints, and technical art in Unreal.

Links to my Flickr and Instagram are below. I’m also apparently an aspiring YouTube guitarist.